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Lordsgate Township Church of England Primary School

Lordsgate opens a journey to God’s Love and Learning

‘You make known to me the path of life’ Psalm 16:11

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Computing

At Lordsgate, our aim is to make children into independent, confident and successful learners within the context of a broad and balanced curriculum. To ensure we meet this aim we develop children in three key areas; quality of education, behaviours and attitudes and personal development. .

 

Staff and members of our community use the KIDS acronym to remember and refer to these three areas. This stands for 'KNOWLEDGE, INDEPENDENCE and DIVERSE SOCIETY.

 

With regards computing, the intent is to:

  • Provide a relevant, challenging and enjoyable curriculum for ICT and computing for all pupils.
  • Meet the requirements of the national curriculum programmes of study for ICT and computing.
  • Use ICT and computing as a tool to enhance learning throughout the curriculum.
  • To respond to new developments in technology.
  • To equip pupils with the confidence and capability to use ICT and computing throughout their life.
  • To enhance learning in other areas of the curriculum using ICT and computing.
  • To develop the understanding of how to use ICT and computing safely and responsibly.

 

The Computing Curriculum Leader is Mr P Jaeger

At Lordsgate, we aim to advance our learner's skills, knowledge and understanding in the 3 areas of the computing curriculum. In their simplest terms, these 3 areas are:

 

  • Computer Science - using technology to create their own programmes and algorithms. This helps children to develop their problem solving skills; an important life skill.
  • ICT - manipulating technology to achieve a goal.
  • Digital Literacy - being able to use technology safely and make sensible choices.

 

Above is the skills, knowledge and understanding document for computing, which outlines how we aim to progress our children's learning during their time at Lordsgate.

Overview of the Computing Curriculum at Lordsgate

Here is an overview of the computing curriculum by year group. Below the long term map, is a breakdown of how many units each year group do across the 3 areas of the computing curriculum.

Within the long term plan is a list of programmes and software that will be used to deliver learning in each unit.

Computing in Action at Lordsgate

Coding in Year 2

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The children in year 2 used an app called 'Scratch Junior' to create an animation of Neal Armstrong's first steps on the moon. They created an 'algorithm' to make him walk across the surface. Here is an example of what we did.

Lego WeDo 2.0

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At Lordsgate, we are using 'Lego WeDo 2.0' to help us to develop our computer science and computational think skills.
Here's how it works.

Lego WeDo 2.0 in year 5

iPads being used in Year 1 to develop many skills across the curriculum.

"Train up a child in the way he should go; even when he is old he will not depart from it."

Proverbs 22:6

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